Castle Siege
Castle and Land of Trials
Guilds contest Loren Castle in a weekly PvP siege. Victory grants castle ownership and access to Land of Trials.
| Stage | When |
|---|---|
| Guild registration | Monday–Thursday |
| Sign of Lord registration | Friday–Saturday |
| Participant announcement | Sunday, 12:00 |
| Siege | Sunday, 20:00 · 60 minutes |
How to Participate

Valley of Loren (99, 61)
Guild Garden (224, 37)
1. Register Your Guild
Guild Level 1 unlocks registration. The Guild Master registers with the Guardsman from Monday to Thursday.
Use M to teleport to Valley of Loren. The Guild Garden Manager sells the Guardsman upgrade for your base.

2. Submit Signs of Lord
Enable automatic pickup in MU Helper, then register collected
Signs of Lord with the Guardsman on Friday or Saturday.
The four guilds with the largest registered totals qualify for the final battle.
Valley of Loren

- Outer Zone: attacking guilds start here.
- Castle Zone: defenders protect gates and towers.
- Throne Room: qualified guilds fight for the Crown.
Battle for the Throne



- Hold both switches to unlock the Crown. Only the Guild Master can capture it.
- Remain beside the activated Crown for 60 seconds. Capture sends rival guilds back to the Outer Zone.
- Losing a switch or being pushed away interrupts capture: accumulated progress remains, with a 1-second penalty. Death or leaving the Throne Room resets that progress.
- After capture, crown ownership time accumulates. The highest total wins.
Rules of the Event
| Rule | Effect |
|---|---|
| Event damage | Damage to characters is reduced. |
| Defending guild timer | The first 10 minutes of the event do not count toward the defending guild’s total. |
| Defenders | −15% Damage and Defence. |
| Attackers | +15% Damage and Defence. |
| Consecutive wins | Buffs and debuffs increase. |
| Switch holders | −5% Defence and PvP Defence Rate every 13 seconds, capped at −30%. |
Forbidden Conduct
- Unofficial alliances unless server rules permit them: coordinated attacks, avoiding mutual PvP, uncontested transfers or assistance through alternate characters.
- Fake guild registration to occupy a slot or benefit another guild.
- Moving from defenders to attackers to evade the debuff; transfers of 2 or more players count as intentional.
- Non-participants killing siege participants in Valley of Loren during the event.
Rewards for Victory

Valley of Loren (139, 100)
The winning Guild Master becomes Castle Lord. Guild members enter Land of Trials through the Gatekeeper near the castle walls to hunt ancient monsters.
| Place | Dream Coins |
|---|---|
| 1st | 4,000 |
| 2nd | 2,000 |
| 3rd | 1,500 |
A guild must capture the Crown to receive Dream Coins.

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